30 pages • 1 hour read
Kenneth OppelA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Shade experiences his first snow, and Marina teaches him how to catch snow fleas to eat. They come across a massacre of bats, “Wings no longer attached to bodies…snagged on spiky branches” (140), and quickly realize the owls committed this atrocity by the pellets they left behind.
Meanwhile, Throbb and Goth are flying in search of Shade and Marina. Throbb’s wing sustains frost bite damage, and Goth is thinking about how he will reach Hibernaculum on his own and convince Shade’s colony that he’s their friend; gaining their trust will enable him to have a warm place to roost for the winter and access to all the bats he can eat.
Shade and Marina stop to rest in an abandoned house. Once inside, they realize it’s full of bats, and they’re all banded like Marina. They immediately swarm Marina, admiring her band. They all believe that they are the special chosen bats, and they think that their bands will one day transform them into humans. The leader, Scirocco, believes he is in the process of becoming human. The other bats start chanting “transform,” and Shade can’t believe his eyes: “Scirocco’s body shuddered and suddenly burst its own skin, towering up into the air” like a human (152).
Scirocco suddenly looks like a bat again, and Shade can’t help but to think that “There was something not right about it, something unnatural” (152). The group asks Marina to stay with them since she’s banded, but they ask Shade to leave. He does, and Marina stays but seems sad to watch him go. After he leaves, Goth spots the house and looks forward to feasting.
Without Marina, Shade feels incredibly lonely. He flies along, wondering why he didn’t get banded like Marina and his dad. Suddenly, Marina flies up beside him. She decided she didn’t want to stay at the house without Shade; plus, she remembered Zephyr’s warning to “beware of metal on wings” (157). All the bats were banded, and something didn’t feel right about it to her.
The rats take Shade and Marina to see their king, Prince Remus. He believes that Shade and Marina have made a treacherous pact with the birds against him; he says, “You’ve killed rats, and our squirrel and mice cousins too,” (170) and Shade realizes that Goth murdered these animals. He tries to explain the truth, but the king doesn’t believe them. He’s about to send them to their death when the king’s brother, Romulus, demands to see them. The rats take Shade and Marina to Romulus, who’s kept in a small, dark room because he’s believed to be insane. Shade and Marina quickly find out that he’s banished from the others because he has bat-like wings. He instantly likes Shade and Marina because of their similarities, and he helps them escape.
Shade and Marina try to escape, but Shade and Goth catch them. Shade and Marina recognize the many bands that adorn Goth’s limbs and realize with horror that he murdered the bats in the house. Marina thinks about “All those bats, all they’d hoped for, gone forever now” (182). Shade tries to gain Goth’s trust, hoping that it will somehow hatch into a plan to escape.
Shade continues to build trust with Goth by telling him that he believes in his god, Zotz. He can’t get Marina alone to tell her his plan, so she thinks that Shade is really switching allegiance. He makes a proposition to Goth: “I take you to Hibernaculum, and you take me to the jungle” (190). Goth decides that Shade might be useful to him after all and accepts the plan.
One night while they’re out hunting, Shade spots the same plant that Zephyr gave him to make him sleep. He harvests it in his mouth and saves it for later. Back in their roosting spot, Shade asks Goth if he can eat some of the bat that he caught. Goth lets him. Shade bends down to pretend to eat the meat, but he secretly spits the chewed up sleeping plant onto the bat meat. By morning, Goth and Throbb are sleeping so deeply that Shade and Marina can escape. They fly out into the day.
Shade and Marina fly as quickly as possible to get away from the cannibalistic bats, but they eventually catch up. Attempting to escape, Shade and Marina fly into the eye of a storm, but Goth and Throbb follow. Goth steals Marina’s band and injures her wing, but she survives. A lightning bolt hit’s Throbb’s bands and instantly turns him to ash. Goth is hit too, but he survives. He thinks, “Zotz must have been protecting him from that bolt of lightning” (204-05). He decides to return to his jungle but vows to one day get revenge on Shade.
Shade and Marina finally make it to Hibernaculum and reunite with Shade’s colony. They tell the colony the full story of what happened. The colony realizes that they are at war with the owls. Shade reveals that his father, Cassiel, is still alive. Frieda thinks she knows the last place he would have been, and they form a plan to see if they can find him. Marina is going to stay with the colony and join the adventure, too.
Part 3 furthers the plot regarding the tensions between the animals, birds, and bats. With the owls, pigeons, and rats against the bats, Shade and the other small bats are outcast without any protection or alliances. Furthering the theme of belonging, the two bats encounter many other outcasts in this section.
The first outcast encounter is a roost of bats who have bands like Marina. These bats have developed their own sense of identity around their bands, and they believe that they will become humans. They ask Marina to join them, and Shade is effectively ousted from another group. That Marina changes her mind and decides to rejoin Shade, despite that she and the bats in the house have a similar reverence for their bands, suggests that she is trying to find her own identity free of preconceptions and literal labels, much like Shade. While Shade is battling his size and presumed insignificance, Marina is battling the identity she has formed around her own physical difference. When Marina loses her band near the end of the novel, it completes her character growth as an individual.
The second outcast encounter is with Romulus, the rat/bat hybrid. Romulus’ peers believe he’s insane, though the reader knows his theory around the evolution of rats and bats is sound. That Romulus and the banded bats are left behind to face ostracism in one case and left behind to be eaten by Goth and Throbb in the other indicates that the natural world is harsh and unsympathetic—a concept that Oppel emphasizes throughout the novel, perhaps most notably when the bats come across a bat colony that the owls have massacred.
This section also concludes the plot between Shade and Goth. While Shade ultimately escapes Goth’s clutches, Goth’s survival and desire for revenge opens the door for future tension between these two characters.
Shade grows personally during this section. He can’t rely on his physical strength to overcome Goth, but he uses his wits to outsmart him and ultimately escape. Shade also grows in self-confidence. When he started his journey, he was unsure about how to survive: He didn’t know how to fly that well, he didn’t know how to find food in the cold, and he wasn’t sure about how to interpret his mother’s sound map. While Marina helped him fly and catch food, Shade’s sense of self-confidence grows as he learns from her and follows his instincts to find Hibernaculum. Shade’s decision to seek out his father at the end of the novel functions both to reveal how he has matured from the frightened runt into a hero and to set up the author’s next novel in the series.
We again see similarities between Shade’s story and the Hero’s Journey. Shade faces many challenges in fleeing from Goth and Throbb, and he eventually finds himself in the abyss portion of the journey: the rats’ domain. When he emerges, he is changed from the size-idolizing runt he once was into a resourceful and self-confident bat. He successfully tricks Goth and Throbb, allowing him and Marina to escape. When the bats face each other in the storm, the weather (acting as a “supernatural” force) again progresses the journey, eliminating the threat of Goth and Throbb. This enacts the final stage of the journey: the return home.
By Kenneth Oppel
Action & Adventure
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Action & Adventure Reads (Middle Grade)
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Animals in Literature
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Books that Teach Empathy
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Canadian Literature
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Fear
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Good & Evil
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Juvenile Literature
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Pride & Shame
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Teams & Gangs
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The Journey
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