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Rick RiordanA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Despite Grover’s insistence on keeping Percy nearby, Percy ditches him at the bus station and heads home. When he gets home, he finds his step-dad, Gabe Ugliano (whom Percy has nicknamed “Smelly Gabe” for his bad smell and attitude) gambling with his buddies. Percy’s real dad supposedly left before Percy was born, and Percy’s mom says he’s not dead, just “lost at sea” (30). Percy’s mother comes home from work and surprises him with a three-day vacation to the beach, just the two of them.
On the trip, Percy and his mom discuss his expulsion from school. He asks if he has to go to another boarding school. His mother says yes because he needs to be safe. Percy’s father told her to send Percy to a special camp, but she never did because it “might mean saying good-bye to you for good” (41).
That night, Percy dreams about a white horse and golden eagle battling. A thunderclap interrupts the dream, and he wakes to someone pounding on the door. It’s Grover, who is not wearing pants and actually has hooves, not feet. Something outside bellows. It’s chasing Grover and coming for Percy. A terrified Percy tells his mother what happened with Mrs. Dodds and the old women on the highway, and the three flee into the stormy night.
While Percy’s mom drives, Grover explains he’s a satyr (half-man, half-goat) and that the Greek myths from Mr. Brunner’s class are real. Percy is being chased by “the Lord of the Dead and a few of his blood-thirstiest minions” (46). Grover is tasked with protecting Percy and making sure he gets to Camp Half-Blood, where he’ll be safe.
Lightning strikes the car, making it swerve into a ditch. With their pursuers baring down on them, Percy and his mother help an injured Grover toward a giant tree and the camp property line. Percy recognizes the thing chasing them as the Minotaur from Mr. Brunner’s stories. Percy’s mom stops him from identifying the creature out loud, warning him “names have power” (51).
The Minotaur grabs Percy’s mother, and she dissolves into golden light before disappearing. With Percy not knowing what happened to her and fearing she’s dead, amazing strength overtakes him. He breaks off one of the Minotaur’s horns and stabs the creature. It disintegrates. Percy drags a half-conscious Grover across the camp property line and to a farmhouse. Percy collapses on the porch, where a familiar man and a blonde girl stare at him. The last thing Percy remembers before falling unconscious is the girl saying “he’s the one” (56).
Percy sleeps for two days. When he wakes, Grover takes him to meet Annabeth Chase (the blonde girl), Mr. D (Dionysus, god of wine and camp director), and Chiron (Mr. Brunner). Over a game of pinochle, Chiron explains that Percy is now at Camp Half-Blood, and that “Gods—the forces you call the Greek gods—are very much alive” (67). Their power base moves in accordance with where in the world people most believe in them. At the end of the game, Mr. D orders a fearful Grover to accompany him to review how well he did protecting Percy.
Percy asks why he’s at the camp. Chiron says Percy will get answers tomorrow and then climbs out of his wheelchair disguise, revealing himself to be a stallion “with the upper body of my Latin teacher” (75). Chiron is a centaur (half-horse, half-man).
Chiron gives Percy a tour of Camp Half-Blood. The other kids stare at Percy, making him uncomfortable. Percy gets a good look at the farmhouse, noticing it’s much bigger than he originally thought. He sees a curtain in an attic window move and asks Chiron about it; Chiron denies Percy saw anything. Percy asks if Grover will get in trouble with Mr. D. Chiron says it’s likely after Percy’s previous failure and the fate of Percy’s mother on this mission. Percy latches on to the word “fate,” daring to hope it means his mother isn’t dead.
Finally, Chiron shows Percy the cabins for campers. Each is modeled after one of the 12 Olympian gods, and a few are mysteriously empty. Percy peers inside cabin three, which smells of the ocean and seems to call him. Chiron pulls Percy along and hands him off to Annabeth, who brings Percy to cabin 11. Cabin 11 belongs to Hermes (god of messages and travelers) and is where camp newcomers stay. Percy asks how long he’ll be there, to which Luke Castellan (cabin leader) answers “until you're determined” (85). When Percy asks how long that will take, the other campers in the cabin laugh, and Annabeth drags Percy away.
Confused, Percy bombards Annabeth with questions. Annabeth tries to explain what the camp really is and why Percy is there, but before she can, Clarisse, one of the camp’s bullies and a daughter of Ares, corners them. She drags Percy off to the bathroom, intending to dunk his head in the toilet. Percy somehow causes the toilet water to attack Clarisse. He floods the bathroom, except for where he stands, the “only dry spot in the whole room” (91). Percy chases off Clarisse, and Annabeth announces she wants him on her team for Capture the Flag.
Percy’s dream in Chapter 3 is the first of many. Dreams play a prominent role throughout the book, offering information, foreshadowing events, and allowing Percy to see things happening in other places. The battle between the eagle and horse represents the conflict between Zeus (eagle) and Poseidon (horse). Their disagreement ultimately gets Percy involved in returning Zeus’s lightning bolt. It also represents the various conflicts between families (both gods and mortals) that occur throughout the book.
Percy meets Annabeth Chase in Chapter 4. She is a daughter of Athena and later accompanies Percy on his quest. Annabeth and Percy’s godly parents have a feud, but their argument doesn’t stop Annabeth and Percy from being friends and working together. Their relationship shows how strong friendship can be and how children make their own choices, regardless of how their parents feel.
Chapter 5 offers explanations and answers to much of the foreshadowing in earlier chapters. Camp Half-Blood is where half-god kids go to train to fight monsters and, in the case of offspring of powerful gods, stay safe. Mr. Brunner reveals himself as Chiron. He represents Percy’s special case, even among half-bloods. Normally, satyrs are sent as guardians to watch over half-bloods and guide them to camp, if necessary. As a son of Poseidon (one of the most powerful gods), although he does not know it yet, Percy attracted extra attention from monsters, requiring stronger protection.
Chapter 6 shows Percy’s first interactions with other campers. He makes an immediate enemy of Clarisse, foreshadowing his battle with Ares in Chapter 20. Luke leads cabin 11, home of both Hermes’s children and those who are unclaimed. Cabin 11 is the catch-all cabin, which contributes to Luke’s anger at the gods. Luke comes across as overly friendly, his way of hiding his active betrayal of the camp. Luke, as is later revealed, stole Zeus’s lightning bolt, along with Hades’s helm of darkness, and uses Percy as a scapegoat.
By Rick Riordan