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51 pages 1 hour read

Michael Ende, Transl. Ralph Manheim

The Neverending Story

Fiction | Novel | Middle Grade | Published in 1979

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Symbols & Motifs

AURYN

Both a powerful medallion bestowed on her followers by the Empress and a design gracing the front of the book that Bastian reads, AURYN is the central symbol of the novel. Described as an oval made of two snakes, “one light and one dark […] biting each other’s tail” (9), AURYN recalls the ancient creature Ouroboros that originated in Greek and Egyptian iconographic traditions. In ancient Egypt, the Ouroboros represented the union of Ra, the sun god, and Osiris, the god of death. For the ancient Egyptians, the merging of these two figures symbolized rebirth and the cycle of life. For the Greeks, the Ouroboros symbolized the god Hermes, the messenger who moved between earth and the realm of the gods, Olympus. Both of these meanings are present in Michael Ende’s novel, for Bastian must be metaphorically reborn in the Waters of Life to return to his realm. Additionally, as Bastian moves between Fantastica and the human world, he functions as a messenger between the two realms.

In the first half of the novel, Atreyu wears AURYN at the behest of the Empress. Cairon explains to the young hero that the amulet will “protect you and guide you, but whatever comes your way you must never interfere, because from this moment on your own opinion ceases to count” (40). Therefore, while the symbol carries power and provides its wearer with safety, AURYN does not grant wishes or carry out the will of the wearer if that wearer is a creature of Fantastica. Instead, it functions as a compass that leads Atreyu on his mission for the sake of the realm.

In the second part of the novel, the Childlike Empress gives the amulet to Bastian, making him her representative in Fantastica. Unlike when the amulet is given to Atreyu, this time, AURYN provides the human boy with “power over every creature and thing in Fantastica” (176) and symbolically allows the Empress to be present. Four words are engraved on the back, reading “Do What You Wish,” which in German reads “Tu Was Du Willst” (do what you want). Bastian misinterprets the statement, believing it to mean that he can do anything he desires. This initial reading is corrected by the lion Grograman, who tells Bastian that instead, the inscription means that he “must do what [he] really and truly want[s]” (201). Despite this warning, however, Bastian chooses to interpret the medallion’s message as telling him to fulfill his wishes rather than to discover his inner purpose and identity. Only at the end of the novel does he learn that AURYN functions as a portal between the two worlds, and this realization finally allows Bastian to be reborn and become a messenger for the human imagination.

Gates and Doors

Throughout both halves of the novel, magical gates and doors offer entrances that allow Atreyu and Bastian to complete their respective quests. On the literal level, the act of opening such portals leads the characters into new areas of Fantastica or the human world. On a metaphorical level, however, the doors and gates create connections between different worlds and signify new beginnings and challenges.

Accordingly, even Bastian’s own story in the “real world” begins when he encounters a door that advertises old books. His entry into Coreander’s book shop thus initiates his journey into Fantastica and signifies an opportunity for the boy to learn important philosophical lessons and transition into a more courageous individual who accepts his true self. Similarly, the emblem on the book he steals from the shop transforms into a gate made of two snakes that guard the Water of Life. When Atreyu eventually leads Bastian “through the terrible gate toward the fountain” (367), Bastian transforms into his true self and regains the ability to return to the human realm. These important entrances and exits therefore function as signs of Bastian’s ability to move between two worlds, begin anew, and encounter challenges that allow him to grow as a person.

While the beginning and ending of the novel both depict Bastian’s personal journey as an entrance through a door or portal into a new world, the boy also encounters a number of doors throughout his time in Fantastica itself. After leaving the Desert of Colors, for example, Bastian passes into a hexagonal room where “every second wall [has] a door in it” (205) with paintings of landscapes and creatures “who seemed to be half plant and half animal” (205). Each door in this Temple of a Thousand Doors opens to another room, and every room offers Bastian another chance to select a door. Only by making a true wish can Bastian escape this maze-like edifice of entrances and exits in which he finds himself, which implies that these doors represent the infinite nature of human choices. Just as in life, each choice blocks access to certain paths even as it makes new paths available: a dynamic that holds true whether the seeker is on a physical or a metaphorical journey.

Atreyu also encounters entry ways in his journey to find a cure for the Childlike Empress. The central gates he must pass through are the three magic gates leading to the Southern Oracle, which Engywook the gnome explains in depth. The first gate—the Great Riddle Gate—is guarded by sphinxes whose gaze will freeze creatures who venture into the entrance. However, if the sphinxes close their eyes, which Engywook attributes to “pure chance” (82), the traveler can pass. Engywook describes the second gate as a mirror that lets the traveler see their “innermost nature” (84) rather than their exterior appearance. Only by confronting one’s true self can an individual pass through the gate. Yet, when Atreyu looks into the mirror gate, he sees Bastian rather than himself, and thus the image of the human boy reveals how the two worlds are connected and positions Atreyu as a mere product of Bastian’s imagination. The final gate, the No-Key Gate, opens only for someone who “succeeds in forgetting all purpose, in wanting nothing at all” (85). As Atreyu’s passage through the Magic Mirror Gate causes him to forget his quest, the hero views this final gate only with curiosity rather than desire, and thus he is able to pass through to the Southern Oracle. Atreyu’s entry into the final gate mirrors Bastian’s entry into the Water of Life at the novel’s conclusion, indicating that for Ende, portals offer a chance to forget and to relearn. Entering another world (like the world of a book), allows the reader to paradoxically escape from real life and to embrace it in a fuller, more meaningful way.

The Nothing

The central essence threatening Fantastica is the Nothing. While its presence is most powerful in the first half of the novel, various conceptions of nothingness permeate the entire story: having no name, losing one’s memories, and even encountering the hollowness of Xayide’s armored giants. The appearance of empty objects, destroyed landscapes, and mental worlds devoid of meaning thus serve to symbolize humans’ loss of imagination and the desire to create meaning through fantasy. On a more metaphysical level, the Nothing also comes to represent the inevitable ravages of death.

First described by the four messengers who travel to the Empress, the Nothing is an absence that proves hard to describe. In fact, according to the will-o’-the-wisp, “there’s no word for it” (21). The tiny notes that looking at the Nothing is as if a person was blind. As Fantastica is built on the imaginations of humans and their beliefs, the Nothing threatens the fabric of the imaginative world. Indeed, the werewolf, Gmork, tells Atreyu that the destruction of Fantastica through the Nothing will result in a multiplication of “lies that keep flooding the human world” (126). Therefore, rather than the beauty of imagination and creation, the Nothing will not only destroy the realm of the imaginary but cause those creations to exist as harmful untruths in the human world.

Simultaneously, the Nothing symbolizes death. As the Southern Oracle tells Atreyu, “The Nothing has come near, / The Oracle is dying. / No one again will hear / Uyulala laughing, sighing” (98). The creatures of Fantastica cease to exist when they come into contact with the Nothing, turning into “living corpses” (126) and corrupted beliefs without beauty. The Nothing could also represent the grief that impacts Bastian and his father in the unbearable absence of Bastian’s mother. The destruction of the imagination, as evidenced by the slow obliteration of Fantastica, thus reveals that death and responses to its finality can decimate the creative power of humans.

Finally, while Bastian defeats the Nothing by giving the Childlike Empress a new name, a different type of nothing threatens his identity throughout the second half of the novel. This idea is most clearly shown by Xayide’s ability to control the armored giants, who are only empty shells rather than living beings. As she tells Bastian, “It’s because they’re empty that they do my will. My will can control anything that’s empty” (286). This emptiness also threatens Bastian, who becomes a pawn of Xayide, losing more and more of himself through the fulfillment of his wishes. In the end, paradoxically, Bastian’s embrace of nothingness through the loss of his name and all memories allows him a chance to begin again and enter into the fullness of his own original identity. And this fullness of being, untainted by the nihilism caused by loss of imagination and the grief over the death of another, allows for hope in the face of the Nothing that all humans must inevitably encounter.

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